Teamfight Tactics 13.22 Patch Notes: The final send-off before TFT Set 10 (2024)

Teamfight Tactics 13.22 Patch Notes: The final send-off before TFT Set 10 (1)

Riot Games

Teamfight Tactics 13.22 Patch Notes: The final send-off before TFT Set 10 (2)

It’s been a wild five months since the ninth expansion of Teamfight Tactics hit the live server but as TFT Set 10, Remix Rumble is about to hit live servers, it's time for TFT Runeterra Reforged to have its final send-off. TFT Patch 13.22 is the final one for TFT Set 9.5 and with it comes a ton of fun changes to celebrate its lifespan. Here are all the major changes that await players in TFT Patch 13.22 which hits live servers on Wednesday, November 8th.

TFT Patch 13.22 highlights include:

  • New Choncc’s Treasure game mode
  • Overtime changes
  • Trait and unit buffs across the board to give TFT Set 9.5 a very fun sendoff

Choncc’s Treasure

TFT Ranked System Explained — Tiers, Resets, Leaderboards

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With TFT Set 9’s final send-off patch, the team behind TFT has brought back a fan favorite game mode. Choncc’s Treasure is an updated version of the “Fortune’s Favor” game mode last seen in TFT Set 8, Monsters Attack. Here is a look at what this game mode has to offer.

  • With Carousel gone, the starting unit you receive is now a random 4 or 5-cost. Units will be of the same cost for all players.
  • After the carousel round, Choncc will come by to give you special loot orbs. More and more rewards will be given out the later into the game it gets.
  • At 50 Tactician Health, the player will receive a large golden orb with some special items to help them catch back up.
  • Two new items were added! Choncc's Prowler's Claw and Choncc's Rocket-Propelled Fist. Expect to see these in special loot drops.
  • Loot drops and patterns have been updated.
  • Both Region Portals and Remastered Portals are available options.

System Changes — Overtime rework

Even though this is the “for fun” patch, there is an actual important system change that is coming to TFT in Patch 13.22 and will stick around for the foreseeable future. And thats a change to how Overtime works. The biggest change is that when Overtime happens in a TFT round from now on, units won't gain bonus AP or AD. Instead, units gain a stacking buff with every second that passes. The idea is that the player with the stronger team will win more often now.

Traits

In the last patch of TFT Set 9, the biggest changes to traits come in the form of adjustments to Zaun and Ixtal. Both are receiving buffs across the board in order to make them more enticing to play. Speaking of, the Bruiser trait structure now has a three-piece component just in case players really wanted to play an odd number of them.

Bilgewater

  • Damage Amp: 33/60/70/135% ⇒ 40/60/70/135%

Bruiser

  • Bruiser Structure: 2/4/6 ⇒ 2/3/4/6
  • Bruiser HP: 10/40/80% ⇒ 10/12/45/80%

Freljord

  • max Health True Damage: 8/15% ⇒ 10/18%

Gunner

  • AD per Stack: 6/12/25% ⇒ 7/13/25%

Ixtal

  • Electric Stun Duration: 2 ⇒ 3 seconds
  • Stone Duration: 8 ⇒ 10 seconds
  • Stone Heal: 750 ⇒ 900
  • Wind Duration: 4/5 ⇒ 5/10 seconds
  • Wind AS: 40/100% ⇒ 50/100%

Zaun

  • Adaptive Implant AD/AP & Omnivamp: 35% ⇒ 40%
  • Adaptive Implant Overcharge amount: 50% ⇒ 60%
  • Hextech Exoskeleton Base Heal: 15% ⇒ 20%
  • Hextech Exoskeleton Overcharge Heal: 25% ⇒ 30%
  • Robotic Arm Overcharge: 25% ⇒ 30%
  • Shimmer Injector Base AS & Heal: 35% ⇒ 44%
  • Virulent Bioware Base Damage: 18% ⇒ 20%
  • Virulent Bioware Overcharge Max HP: 4% ⇒ 6%

Units

A ton of units are receiving buffs but the standouts are Silco and Ryze. Ryze in particular is seeing buffs across all of his realm warps as Riot really wants players to pick Ryze when he shows up in any shop.

Illaoi

  • max Mana buff: 40/80 ⇒ 30/70
  • Harsh LessonDamage: 220/330/500 ⇒ 250/375/560

Milio

  • Mana: 20/70 ⇒ 0/60
  • Ultra Mega Fire Kick!!! current target Damage: 190/285/425 ⇒ 220/330/500

Orianna

  • Command: Protect Shield: 225/250/325 ⇒ 200/225/275
  • Command: Protect Damage: 260/390/585 ⇒ 290/435/650

Poppy

  • Steadfast Hammer Damage: 140/210/315 ⇒ 160/240/360

Kassadin

  • Force Pulse Damage: 135/200/300 ⇒ 160/240/360

Naafiri

  • AS: 0.75 ⇒ 0.8
  • Eviscerate AD ratio: 145/155/165% ⇒ 175/175/180%

Soraka

  • AD: 55 ⇒ 66
  • Astral Infusion Heal: 150/170/200 ⇒ 140/160/180
  • Astral Infusion Damage: 115/165/260 ⇒ 120/180/280

Taliyah

  • Seismic Shove Damage: 200/300/450 ⇒ 220/330/495

Vi

  • Mana buff: 0/80 ⇒ 20/70
  • Blast Shield damage AD ratio: 250% ⇒ 300%

Darius

  • AD: 65 ⇒ 70
  • max Mana buff: 30/90 ⇒ 20/80

Karma

  • Mana buff: 0/50 ⇒ 0/45
  • Inner Flame Damage: 180/270/440 ⇒ 200/300/470

Rek’Sai

  • Furious Bite mark true Damage ratio: 190/195/200% ⇒ 240/240/250%

Fiora

  • Mana buff: 70/140 ⇒ 60/120

Silco

  • Mana buff: 0/45 ⇒ 0/30
  • Undercity Tactics Damage: 85/125/425 ⇒ 65/100/400
  • Undercity Tactics Healing: 20/30/120 ⇒ 20/25/120

Ahri

  • Essence Thief wave Damage: 230/350/1888 ⇒ 260/390/1999

Heimerdinger

  • Apex Turret Mechano Swarm Rocket Damage: 50/120/120 ⇒ 50/200/200
  • Apex Turret Refractor Beam Damage Amp: 10/40/80% ⇒ 20/50/100%
  • Apex Turret Refractor Beam now allows the turret’s ability to critically strike if Heimerdinger’s ability can, and lets Heimerdinger share his critical strike chance with the turret.

Ryze

  • (Bilgewater) max Mana buff: 30/90 ⇒ 0/75
  • (Bilgewater) Chance for Loot: 5/7.5/100% ⇒ 5/10/100%
  • (Bilgewater) Chance for Gold: 10/15/100% ⇒ 10/20/100%
  • (Bilgewater) Size scaling per gold: 1% ⇒ 2%
  • (Noxus) max Mana buff: 70/120 ⇒ 40/100
  • (Noxus) Number of Axes: 4/5/12 ⇒ 5/5/15
  • (Piltover) Mana buff: 30/90 ⇒ 15/75
  • (Piltover) shared Damage: 15/30/500% ⇒ 30/30/500%
  • (Piltover) area duration: 3/4/8 ⇒ 5/5/10 sec
  • (Shurima) Mana buff: 90/150 ⇒ 60/120
  • (Shurima) chance to spawn gold: 20/35/100% ⇒ 35/50/100%
  • (Shurima) chance to Spawn item: 2/5/30% ⇒ 5/10/50%
  • (Bandle City) Mana buff: 30/75 ⇒ 30/65
  • (Demacia) Mana buff: 50/110 ⇒ 50/100
  • (Freljord) max Mana buff: 30/65 ⇒ 15/60
  • (Ionia) Mana buff: 50/125 ⇒ 30/100
  • (Ixtal) max Mana buff: 60/120 ⇒ 30/100
  • (Shadow Isles) max Mana buff: 40/80 ⇒ 30/70
  • (Targon) Mana buff: 30/100 >> 30/90
  • (Zaun) max Mana buff: 40/100 ⇒ 30/90

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FAQs

What is Choncc's treasure? ›

Choncc's Treasure is a casual game mode within TFT Set 11 that offers wild loot drops when you drop below a specific health and a random four or five-cost Inkborn Fables champion at the start of a game. You can use the high-cost champion for Econ, or as a unit to strengthen your board.

Are the first 3 TFT games bots? ›

During a player's first 3 games, new players will see bots in their games. These bots will adapt to their skill, providing a more gradual onramp to TFT. Players will only see these bots in their first 3 games. Players WILL NOT encounter them in any queue after their first 3 games.

What time is the new TFT set? ›

The TFT Set 11 release date is scheduled for March 20, 2024, at 11 a.m. PDT, 6 p.m. GMT, and March 21, 2024, 2 a.m. GMT+8.

What is the latest set of TFT? ›

Inkborn Fables is Teamfight Tactic's 11th set and it brings with it a jam-packed series of changes including random encounters, new unique champions to TFT like Alune and Kobuko, a trait with a random champions every game, new Inkshadow items, and more.

Who is Choncc? ›

Lore. As a whelpling, Choncc is eternally hungry and perpetually sleepy. While favored for their mellow nature, Choncc can be roused to ferocious power if provoked—or cajoled into action with the right snacks.

Does MMR exist in TFT? ›

At the beginning of an expansion, TFT hard resets rank back down Iron but MMR does remain intact meaning that although a player might have harder lobbies being reset back down to Iron, they will have way faster gains for placing well.

How many people are in Tier 1 TFT? ›

Teamfight Tactics is home to a fixed champion pool size which is shared across every player in a match. Here's a look at the stats: Tier 1: 39. Tier 2: 26.

Is TFT still popular? ›

The current TeamFight Tactics player count stands at an impressive 33 million monthly players, just as much as the WoW player count.

When did TFT set 10? ›

TFT: Remix Rumble is set to hit the live servers on Tuesday, November 21st.

How long does 1 TFT game take? ›

Teamfight Tactics is an auto battler game mode separate from League within the Riot Client. For 20-30 minutes, eight players struggle through numerous levels, positioning, coordinating, and competing against one another. Understanding everything about TFT is critical if you want to climb.

What is the strongest TFT? ›

TFT Champions Tier List and Stats
RankChampionAvg. Place
1Rakan3.62
2Wukong3.63
3Udyr3.66
4Azir3.67
41 more rows

How many characters are in TFT set 10? ›

There are 60 champions in set 10.

Is TFT depend on luck? ›

Key Takeaways: Luck and skill are both essential in TFT. Understanding probabilities is crucial for success. Adapting strategies based on luck can lead to better outcomes.

Does Tribes 3 use bots? ›

TRIBES 3: Rivals

You're probably as confused and irritated as the rest of us, so I just wanted to clarify since I bought the game and played it; ONE MUST PLAY THROUGH 5 MANDATORY BOT MATCHES in order to enter the actual player queue.

What was the first game like TFT? ›

The first standalone game in the genre was Valve's Dota Underlords, which was followed by other in-game mods such as Teamfight Tactics, released within Riot Games's League of Legends, and Battlegrounds in Blizzard Entertainment's Hearthstone.

Are there bots in the Hawked game? ›

Hello, bots are present during your first matches as a soft introduction to the game. After a few matches you will only encounter bots if they are required to fill in the queue.

Is Teamfight Tactics solo? ›

Yes, you can play Teamfight Tactics (TFT) solo. In fact, the game has both solo and multiplayer modes, so you can choose to play against other players or against the game's AI.

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