1. Death Ray Manta is the star child of an arcade... - clickbliss
Death Ray Manta (hereto referred to as DRM) is a game that undoubtedly owes its existence to at least a handful of 80's arcade shooters. Its most obvious debts ...
by Omar (@siegarettes) Second opinion by Marie (@rlpte) Death Ray Manta by Bagful of Wrong (Rob Fearon) PC (Steam) Death Ray Manta (hereto referred to as DRM) is a game that undoubtedly owes its existence to at least a handful of 80’s arcade shooters. Its most obvious debts is to Eugene Darvis’ seminal twin stick shooter, Robotron 2084. Its in the designs on the enemies, the obstacles, and their unrelenting onslaught. Enemy placements are consistent from level to level, however, so forward progress becomes a game of slow familiarity and a push for space. It initially threw me off, but I began to appreciate it as I started to acclimatize to the environment it was throwing me into. See, learning to play DRM is as much about becoming intimate with layouts as it is parsing the space. Like Jeff Minter’s infamous Space Giraffe, DRM takes the format of its predecessor and continually applies layers of electrocuted neon particles until the your optic nerves are swollen with so many signals you’ll swear they have a current attached running through them. It’s a visual river that’s as much about the negative space as it is the positive, where you learn to drift with signals the game gives you about its current rather than parse it all at once. Layered on that is appropriately 80’s synths and digital voices, both melodic and cacophonous, like leaving a set of CRTs running attract screens in a room together. Between its premise (yer the titular space fish), absurd flavor...
2. Death Ray Manta SE review | Eurogamer.net
30 sep 2015 · This spruced up version of the original Death Ray Manta is both a wonderful homage to the past, and a deliciously reckless arcade shooter.
If everything had gone according to plan with Geometry Wars Retro Evolved, it would have ended up a shadow of its final…
3. Thalamus Digital Publishing Ltd. announces release of Death Ray ...
16 okt 2020 · Originally launched in 2012, Death Ray Manta is a short-form twin-stick arena shooter developed by indie stalwart Rob Fearon. In 2015 the game ...
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4. Death Ray Manta SE | Nintendo Switch download software
19 okt 2020 · Death Ray Manta has lasers in his head. He blew up his house, now he lives in space instead.
Death Ray Manta has lasers in his head. He blew up his house, now he lives in space instead.
5. Death Ray Manta Reviews - Metacritic
Death Ray Manta is an arcade game where you shoot lasers to kill bad guys, flash lights at yourself and move to the next screen to do it all over again.
6. The DRM Death Ray Manta Reviews - Metacritic
... Death Ray Manta is an arena shooter that knows its history. From Robotron to Llamatron to Geometry Wars and on, Death Ray Manta keeps one eye on what works ...
Death Ray Manta is an arena shooter where you blow stuff up and make pretty colours in the spirit of Minter, Jarvis and Fearon. The game was recently awarded 8/10 by Edge.*DISCOUNT LAUNCH PRICE FOR A LIMITED TIME*Official This is DRM game trailer http://www.youtube.com/watch?v=wrsZi0NRi1cDeath Ray Manta (or DRM:The Videogame, no… not that sort of DRM!) is a videogame. Or rather, it’s the distillation of everything we love and adore about videogames. Stripping out the cruft, stripping out the things that waste our time and leaving you with nothing but game. It’s an attempt at finding the 2 1/2 minute pop song in videogame form only lasting more than 2 1/2 minutes. Although it’s perfectly possible to let your game last only 2 1/2 minutes by dying at the 2 1/2 minute mark, I suppose. Death Ray Manta is an arena shooter that knows its history. From Robotron to Llamatron to Geometry Wars and on, Death Ray Manta keeps one eye on what works, what’s worked and tries to explore it all. Quickly. In a condensed few moments of pleasure. Death Ray Manta is a videogame about flashing lights in your face. Very, very, pretty lights. It’s an arcade game that filters what Eugene Jarvis could have done visually given access to modern technology. Which means enormous cataclysmic explosions of rainbow colour. Often. Press Quotes (from the already hugely successful desktop version)“The background shifts and warps as the game projects endless bursts of enc...
7. Death Ray Manta SE Reviews - OpenCritic
Death Ray Manta is pure '80s arcade, but the way we'd like to remember it rather than how it actually was. Quick, accessible gameplay with not an ounce of ...
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8. Death Ray Manta - IGN
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